(September 10, 1941-October 4, 1997)
Born in Kyoto, Japan
Video game designer for Nintendo
Created the Game Boy, Virtual Boy, Game Watch, Ultra Hand, Light Gun
Assisted in the design of the Metroid and Donkey Kong series
Died when struck by a car on a freeway
Why he might be annoying
Despite coming up with many groundbreaking designs, one of his first inventions, the Lover Tester, used to test a couples love compatibility, had no real accuracy.
His design of the Virtual Boy featured a black and red screen and required its users to take regular breaks to prevent headaches and eyestrain.
The Virtual Boy became Nintendo’s biggest failure and lead to his resignation.
He designed the R.O.B, a robot for the NES, which was mainly for marketing purposes. It had a short lifespan and only supported two games.
He ended his career with Nintendo because of the failure of the Virtual Boy, yet all his other designs were a success.
Some of his game devices were known to break easy.
Why he might not be annoying
Many of his designs are credited with the success of Nintendo and set many standards for video games.
He insisted that his designs make good use of battery life, which is one of the main reasons behind the success of the game boy.
He and Nintendo were criticized for not making the original Game Boy in color.
They refused to do it because it would cost more for people to buy and use more batteries, and therefore sold way more than colored handheld devices by competitors like Sega, Atari and NEC.
He created the D-pad, which has been featured on just about every video game control since.
He came up with the idea for a hand held gaming device when he saw a board commuter on a bullet train playing with a pocket calculator.
The invention of the Game Boy was so ingenious that a group working on portable devices for Sony got a scolding from the company’s executives who felt that it should have been a Sony invention.
He was described as a warm and wonderful gentleman who was loved by everyone he came in contact with.
With the exception of the Virtual Boy, nearly all of his designs were a successes.
He received a ‘Lifetime Achievement Honor’ at the Game Developers Choice Awards posthumously (2003).
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Year In Review:
For 2017, as of last week, Out of 2 Votes: 50.0% Annoying
In 2016, Out of 2 Votes: 100% Annoying
In 2015, Out of 5 Votes: 80.0% Annoying
In 2014, Out of 7 Votes: 42.86% Annoying
In 2013, Out of 17 Votes: 58.82% Annoying
In 2012, Out of 17 Votes: 41.18% Annoying
In 2011, Out of 6 Votes: 50.0% Annoying
In 2010, Out of 84 Votes: 59.52% Annoying
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